With this in mind I built 1-Pixel Pac-Man, the classic coin-op experience ... This example of a game is under-utilizing this power… it’s totally capable of full-motion video and calculating ...
And then there’s Hackaday Editor [Mike Szczys]’s 1-Pixel Pacman, but that’s cheating because it uses a Teensy 3.1, which is another fast ARM chip. People always ask where the boundary ...