It has a completely different focus, moving the strategic deck-building portion of the game into the spotlight but keeping basic concerns like card sequencing and resource spending in place.
The idea is that you play through each of the scenarios in order as you make your way through the Four Nations, with each increasing in difficulty and adding rules as your decks become more honed ...
You ever lose your engagement ring in a claw machine? No? Me either. But in Cupiclaw, a “roguelike deck-building claw machine game” from French developer Julien Tran, you’ll play as a man ...